Level Design
Resources
Videos
- Interior Design and Environment Art: Mastering Space, Mastering Place at 2015 GDC
- Manifold Garden: Level Design in Impossible Geometry at 2016 GDC
- Talking About Level Design by Steve Lee
- Meaningful Choice in Game Level Design at GDC 2014
- Designing Radically Non-Linear Single Player Levels at GDC 2019
Articles
Prototyping
- Blocktober: Your Quick Start Guide to Blockouts
- White Boxing Your Game
- 3 Important Tips for Greybox Level Design (Video)
The Door Problem
- The Door Problem of Combat Design by Andrew Yoder
- The Door Problem by Liz England
Game Maps and Levels
- Interactive Maps & Locations on IGN