Game Design
Main
- Level-Design.org bt Mateusz Piaskiewicz
- 80 Level
- ClassicPlastic
- GDC Vault
- PixelProspector
- IndieGames+
- The Game Design Forum
- GameDesigning
- Programming Guide for VideoGamers
Reference
- Game FAQs
- Pitch Decks by heyglitch
- Game Design Wiki by rosacarbo
Articles
- The Chemistry Of Game Design: about Skill Atoms
- Personas - A Simple Introduction
- How to write a game design document (with examples)
Game Mechanics
- Game Design by Simon Schreibt
- The Big List of PostMortem
- HitBoxes by Chris Wagar
- Game Mechanics Explorer
- Three Hundred Mechanics
- Reverse Design Books
Tools
- Generominos: a construction set for generative interactive artwork
- Tiny Game Design Tool: a poor people’s booklet to carry around
- Dundoc: get Started quickly with a Game Design starter Template
- Donjon: generators
- Inform7: a design system for interactive fiction based on natural language
- Brief Builder: generate custom briefs
Machinations
- Machinations: browser-based platform to design, balance and simulate game systems
- Game Mechanics: Advanced Game Design
- A Tutorial to Machinations Diagrams
- Machinations.io – Game Design Software by Gamefromscratch
Sentient Sketchbook
- Sentient Sketchbook: tool which supports the design of map sketches
Game Jams
Videos
Game Feel
- Juice it or lose it: a talk by Martin Jonasson & Petri Purho
- The Art of Screenshake: a talk by Jan Willem Nijman
- How to design with feedback and game feel in mind - Unite Copenhagen: a talk by Renaud Forestie
- Best Practices for fast game design in Unity - Unite LA: a talk by Renaud Forestie
- I segreti del Game Feel e del Juice - Game Maker’s Toolkit
- Practical Polish: Secrets of How to “Juice” Your Game Mechanics in UEFN at Unreal Fest 2023
Prototyping
- Best Practices for fast game design in Unity - Unite LA 2018
- How to design with feedback and game feel in mind - Unite Copenhagen 2019
- Juice it or lose it - a talk by Martin Jonasson & Petri Purho
- Jan Willem Nijman - Vlambeer - “The art of screenshake”
- Make your game feel juicy with Unity - Unite 2015
Stats
Controller Tools
- 360 Controller: this driver supports the Microsoft Xbox series
- HTML5GamePad: when connected, this tool displays the current state of your gamepads, inputs, joysticks
UI Reference
- Interface in Game: this driver supports the Microsoft Xbox series